Back in the eighties, we didn't have the Internet. So, when we wanted to get games for our C64s, we had to find disks. Now, this meant either you went to a store and bought yourself game disks or you found someone who had a disk they were willing to share.
I didn't have much (if any) cash back then and there weren't many stores in the area that sold games for the C64. Those stores that did sell games, didn't have much of a selection anyway. So, to get my games, I did what most of us did back in those days; we found like-minded friends (or friends of a friend's friend) and created so-called “underground” disk sharing networks. Every once in awhile, we'd also get together on a Friday or Saturday evening at one of each other's home for a “disk-co” party (that was code for a disk copying party).
It was all very cloak-and-dagger back then, too. One of my “contact” in high-school was a student in my art class. Every morning, before class started, he would loan me the latest disks he got from his cousin (or something like that). I would then take them home, make my copies and bring them back when I was done.
It always seemed like such a long wait between trades as I would never know when the next batch of disks were to arrive and what games would be next. It was great!
I never got to experience the BBS scene until I went away to college. The C64 scene was a little bigger there, than in my home-town, making it easier to learn and do more. My first modem was a 300 baud MasterModem CM300 and I used it quite a bit. The city where I went to college actually had quite a few Commodore based BBS in the area and I spent many a late night visiting them.
I also met and became friends with someone in the the college's student residence who had quite the collection of C64 disks, too. So, between him and the BBS network, I was a very content C64 user.
Although today it is wonderful to have just about every game or application written for the C64 just a mouse-click away, I find that something has been lost in the process of making everything so easily available. I sometimes miss the obscurity, or the challenge of the hunt (so to speak) that went along with the entire experience of computing back in - what I like to call - “the PC's golden age”.